Hello survivors! Only 2 weeks before release… AAAAAAAAAAAAAH *panic mode off* Okay, everything’s gonna be alright… In the meantime, we still have a few things to show you ^^ Today, let’s talk about sheep!
Look at this cute little guy! Awwwww… The evil – and starving – survivor could butcher right away this poor little dude. But the clever – and still starving – survivor could see it as an opportunity!
Sheep are really cool, in fact they provide meat, of course, but also wool and milk!
And since in Dead In Vinland we play a family who wants to settle for good on the island, it’s only natural to at some point go away from the hunting/harvesting type of life to a more structured one. So we introduced a few more advanced camp stations that you can build, one of them being the Pens.
It’s a very costly station to make, so it’s definitively not something you’ll build right away, but you should not wait for too long before building it. Indeed, hunting and harvesting can quickly yield less and less resources, since you slowly deplete the natural resources with the attrition system we implemented.
Fully upgraded, you can have up to 6 little sheep that you’ll have to tend to daily. It’s a totally new camp station, and a really advanced one with its own mechanics, that are more complicated than just “go fetch some wood”, the sheep have their own little simulation system that lives on its own.
SO! A lot is happening. First, you see that there is a slot for each little sheep. You can store a captured wild one in one of the slots, that’s the only mean to start your little sheep family.
Speaking of family, having 2 adults – and consenting – pets in good health gives you a chance to have a new baby sheep in the morning! Awwwwww!
Sheep have 3 stages of evolution: young, adult and old. Adult sheep can breed, old sheep start to lose health daily, and young sheep have nothing special besides being cute.
Each day, the animal’s stats will change depending on a number of factors. Their health will increase if they are fed and if you tend to them. Their milk and wool gauge will also increase.
When these gauges reach 80%, a character can work on the pens to milk and shear the sheep, gaining the associated resources.
But beware: if you don’t milk your sheep when the gauge reaches 100%, it will start to lose health every day!
And of course, when health reaches 0, the poor little animal will die. *sob*
It can be a good a idea to use one last option before that… And butcher the cute little thing to get some precious meat. You DON’T HAVE TO if you don’t want to…
You can also turn milk into cheese, which is nonperishable in the game, so rather useful.
That’s it for this rather advanced camp station! We are rather happy with how it turns out in the game, having its own little independant system and all. We may want to make a pet management game next time ^^ Happy surviving!