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Dead in Vinland
Survival management indie game with RPG and adventure elements
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Author Archives: Himrahill

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Dead In Development #8 – Craft Upgraded 1/2

Dev BlogBy HimrahillJuly 17, 2017Leave a comment

Another area of Dead In Bermuda which was on on top of our “TO MAKE BETTER” list was the crafting system. We only had a dozen possible crafts in the camp, with no real strategy other than doing them all, in a predefined order. You COULD potentially craft them in another order. But since you…

Dead In Development #7 – Landscaping the island

Dev BlogBy HimrahillJuly 11, 2017Leave a comment

Today we’ll talk about a feature that doesn’t have impact in terms of gameplay, but has a big one on the visuals of the game. The different layers of our backgrounds system. In Dead in Bermuda, we had few variants of each background of the island. Each one was rather costly in terms of time,…

Dead In Development #6 – Weather System

Dev BlogBy HimrahillJuly 4, 20172 Comments

This summer is so hot! We hardly survived in the offices during the heatwave a few weeks ago, we had to buy a new PREMIUM air-conditioning device ASAP 🙂 Our characters in Dead In Vinland don’t have this luck, they must endure a new challenge: facing harsh weather conditions!   It was one area we…

Dead In Development #5 – Cissé Kouyaté

Dev BlogBy HimrahillJune 26, 2017Leave a comment

Hey! We are slowly entering into the last 6 months before release of Dead In Vinland. The team is getting larger and stronger, the pace is good. So we’ll start to post news on this blog more regularly. Today we’ll unveil a new playable character, making it a total of 9 unveiled characters. Already one…

Dead In Development #4 – Some news

Dev BlogBy HimrahillMay 23, 2017Leave a comment

Wow! It’s been a while since we posted anything here… Being a small team comes with several drawbacks, one of which is that we must take care of everything ourselves. So when you’re doing task A, you’re not doing task B, and so on. At the beginning of this year, we realized something important: we…

Dead In Development #3 – Water System

Dev BlogBy HimrahillFebruary 10, 2017Leave a comment

Third entry into our dear dev diary, today we’ll uncover a feature of DiB that we felt was not satisfying enough, so we expanded it big time for DiV: the Water system. (Everything you will see here is still early Work In Progress, assume that many things will change until the release of the game)…

Dead In Development #2 – Dialogue System

Dev BlogBy HimrahillDecember 9, 2016Leave a comment

Yay, second entry in our Dev Blog: the dialogue system! Seems that we may stick to the plan… For now. Today I’ll talk about the changes we made to our dialogue system. One of the features of DiB that was very simple and straightforward. But also an important part of the gameplay. So we decided…

Dead In Development #1 – Characters

Dev BlogBy HimrahillNovember 18, 2016Leave a comment

Welcome to the first – hopefully not last – entry in our Dev Blog about the Characters! We’ll start to unveil some new features for Dead In Vinland from time to time. Until we reach the end of the development. We already have quite a list, so why not unveil everything right now, you could…

Dead In Vinland Camp Shelter

Hello survivors! deadinvinland.com is online!

NewsBy HimrahillNovember 11, 2016Leave a comment

Hello Survivors! We now have a super website to show you the progress on our new game, Dead In Vinland. In it, you will lead a viking familly on their quest to survival on a lost island. After they have been exiled from their motherland with blood and fire. Come back regurlary to check on…

CCCP

CCCPBy HimrahillOctober 11, 2016
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