Dead In Development #23 – Nonlinear Quest System
Hello survivors! A new year, new good resolutions that we take, but never fulfill… A bit like personal… “quests” *hint* *hint* So today we’ll talk a bit about the new quest system! Good job Eirik, you can scratch that from your todo-list! In Dead In Bermuda, we didn’t want to have a full-featured, complex,…