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Survival management indie game with RPG and adventure elements
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Daily Archives: July 17, 2017

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Dead In Development #8 – Craft Upgraded 1/2

Dev BlogBy HimrahillJuly 17, 2017Leave a comment

Another area of Dead In Bermuda which was on on top of our “TO MAKE BETTER” list was the crafting system. We only had a dozen possible crafts in the camp, with no real strategy other than doing them all, in a predefined order. You COULD potentially craft them in another order. But since you…

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