Logbook – Day 3
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Hello survivors! We’ll resume our insights into very specific gameplay elements that we re-worked in Dead In Vinland. And today, because we didn’t had our usual share of pizzas last friday, we’ll talk about FOOD and cooking! Blodeuwedd likes to cook, but don’t say that she’s a housewife! She’ll split your skull in two,…
Hello survivors! Today’s blogpost is the 20th! Wow, I feel like we’re still writing the first blogposts… But no need to be emotional, as we still have some things yet to be revealed! So, today, we’re going to talk about Shanaw, the Beothuk wildling! The Beothuks Before we talk about Shanaw’s story, we need to tell…
Helloo survivors! Today, we wanted to share a feature that we haven’t really talked about yet, but we couldn’t keep quiet much longer. Let us introduce you a special character in Dead in Vinland: Björn “Headcleaver”, the main antagonist of the game! Scary, isn’t he? Who’s Björn? Björn is a giant monster of muscles and hate.…
Hello survivoooors! So, we’re getting really close to the release of Dead in Vinland (early 2018!). Hence, time to give you some news about the development: what we’ve done, what is yet to be done (not so much. I think. I hope)! Before we focus on the actual development of the game, we want to…
Hello survivors! We’re almost in November… Wait, this means there are only 2 months left in 2017? We’re SO CLOSE to the release date. We’re NOT freaking out (maybe a little, but that’s fine). So, as I was saying, it’s almost November. And you know what this means? It’s Halloween season! And we thought it was…
Hello survivors! Soo today, we’re entering a new phase in our blogposts. You know pretty much everything about the main characters (don’t worry, we stil have a few more to reveal), and you know all about combats. (And if you don’t, you can real all about it on the devblog!). However, there’s something you don’t know…
Hello survivors! Soooo the development is going smoothly. We are still making some tweaks for some systems, and we have just 1 or 2 things to add… Or maybe a hundred. Anyway. Today, we’re going to talk about traits in Dead in Vinland. In Dead in Vinland, we have several types of traits: Historical and random traits…
Hello survivors! Here’s our last post about our brand-new fighting system. Important notice: all you’ll read and see here is heavily untested work-in-progress, so submitted to major changes. We’ve seen last time some of the parameters you’ll have to play with during fights: Front/Back Rows, AP, HP and Initiative. Let’s take a look now at…